openscenegraph
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#include <State>
Public Member Functions | |
ApplyTextureModeProxy (osg::State &state, unsigned int unit, GLenum mode, bool value) | |
~ApplyTextureModeProxy () | |
Public Attributes | |
osg::State & | _state |
unsigned int | _unit |
GLenum | _mode |
bool | _previous_value |
bool | _need_to_apply_value |
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inline |
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inline |
GLenum osg::State::ApplyTextureModeProxy::_mode |
bool osg::State::ApplyTextureModeProxy::_need_to_apply_value |
bool osg::State::ApplyTextureModeProxy::_previous_value |
osg::State& osg::State::ApplyTextureModeProxy::_state |