openscenegraph
OperationArrayFunctor
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1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version. The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * OpenSceneGraph Public License for more details.
12*/
13
14#ifndef OSGUTIL_OPERATIONARRAYFUNCTOR
15#define OSGUTIL_OPERATIONARRAYFUNCTOR 1
16
17
18#include <osg/Array>
19#include <osgUtil/ConvertVec>
20
21// ** template ArrayVisitor to handle all method in one template.
22// ** Only use when process done on each array could be templated
23
24namespace osgUtil {
25
26template <class T>
28{
29 public:
30
31 virtual void apply(osg::Array&) {}
32// virtual void apply(osg::ByteArray& array) { T::process<osg::ByteArray>(array); }
33// virtual void apply(osg::ShortArray& array) { T::process(array); }
34// virtual void apply(osg::IntArray& array) { T::process<osg::IntArray>(array); }
35// virtual void apply(osg::UByteArray& array) { T::process<osg::UByteArray>(array); }
36// virtual void apply(osg::UShortArray& array) { T::process<osg::UShortArray>(array); }
37// virtual void apply(osg::UIntArray& array) { T::process<osg::UIntArray>(array); }
38// virtual void apply(osg::FloatArray& array) { T::process<osg::FloatArray>(array); }
39// virtual void apply(osg::DoubleArray& array) { T::process<osg::DoubleArray>(array); }
40
41 virtual void apply(osg::Vec2Array & array) { T::process(array); }
42 virtual void apply(osg::Vec3Array& array) { T::process(array); }
43 virtual void apply(osg::Vec4Array& array) { T::process(array); }
44
45 virtual void apply(osg::Vec4ubArray& array) { T::process(array); }
46
47 virtual void apply(osg::Vec2bArray& array) { T::process(array); }
48 virtual void apply(osg::Vec3bArray& array) { T::process(array); }
49 virtual void apply(osg::Vec4bArray& array) { T::process(array); }
50
51 virtual void apply(osg::Vec2sArray& array) { T::process(array); }
52 virtual void apply(osg::Vec3sArray& array) { T::process(array); }
53 virtual void apply(osg::Vec4sArray& array) { T::process(array); }
54
55 virtual void apply(osg::Vec2dArray& array) { T::process(array); }
56 virtual void apply(osg::Vec3dArray& array) { T::process(array); }
57 virtual void apply(osg::Vec4dArray& array) { T::process(array); }
58};
59
61{
62 template <typename ArrayType>
63 void process(ArrayType & array)
64 {
65 typedef typename ArrayType::ElementDataType ElementDataType;
66
67 ElementDataType convertedVector;
69
70 typename ArrayType::iterator it = array.begin();
71 std::advance(it, _begin);
72
73 typename ArrayType::iterator end = it;
74 std::advance(end, _count);
75
76 for (; it < end; ++it)
77 (*it) += convertedVector;
78 }
79
80 unsigned int _begin;
81 unsigned int _count;
82
84};
86
88{
89 template <typename ArrayType>
90 void process(ArrayType & array)
91 {
92 typedef typename ArrayType::ElementDataType ElementDataType;
93
94 ElementDataType convertedVector;
96
97 typename ArrayType::iterator it = array.begin();
98 std::advance(it, _begin);
99
100 typename ArrayType::iterator end = it;
101 std::advance(end, _count);
102
103 for (; it < end; ++it)
104 (*it) *= convertedVector;
105 }
106
107 unsigned int _begin;
108 unsigned int _count;
109
111};
113
114} // end osgUtil namespace
115
116#endif // ** OPERATIONARRAYFUNCTOR ** //
Definition OperationArrayFunctor:28
virtual void apply(osg::Vec4Array &array)
Definition OperationArrayFunctor:43
virtual void apply(osg::Vec2bArray &array)
Definition OperationArrayFunctor:47
virtual void apply(osg::Vec2dArray &array)
Definition OperationArrayFunctor:55
virtual void apply(osg::Array &)
Definition OperationArrayFunctor:31
virtual void apply(osg::Vec3dArray &array)
Definition OperationArrayFunctor:56
virtual void apply(osg::Vec3bArray &array)
Definition OperationArrayFunctor:48
virtual void apply(osg::Vec4sArray &array)
Definition OperationArrayFunctor:53
virtual void apply(osg::Vec2sArray &array)
Definition OperationArrayFunctor:51
virtual void apply(osg::Vec2Array &array)
Definition OperationArrayFunctor:41
virtual void apply(osg::Vec4ubArray &array)
Definition OperationArrayFunctor:45
virtual void apply(osg::Vec4dArray &array)
Definition OperationArrayFunctor:57
virtual void apply(osg::Vec3sArray &array)
Definition OperationArrayFunctor:52
virtual void apply(osg::Vec3Array &array)
Definition OperationArrayFunctor:42
virtual void apply(osg::Vec4bArray &array)
Definition OperationArrayFunctor:49
Definition Array:465
Definition Array:61
A concrete array holding elements of type T.
Definition Array:243
Definition Vec3d:30
Shader generator framework.
Definition NodeVisitor:25
OperationArrayFunctor< AddRangeOperator > AddRangeFunctor
Definition OperationArrayFunctor:85
OperationArrayFunctor< MultiplyRangeOperator > MultiplyRangeFunctor
Definition OperationArrayFunctor:112
Definition OperationArrayFunctor:61
void process(ArrayType &array)
Definition OperationArrayFunctor:63
unsigned int _begin
Definition OperationArrayFunctor:80
unsigned int _count
Definition OperationArrayFunctor:81
osg::Vec3d _vector
Definition OperationArrayFunctor:83
static void convert(InType &in, OutType &out)
Definition ConvertVec:24
Definition OperationArrayFunctor:88
osg::Vec3d _vector
Definition OperationArrayFunctor:110
unsigned int _begin
Definition OperationArrayFunctor:107
unsigned int _count
Definition OperationArrayFunctor:108
void process(ArrayType &array)
Definition OperationArrayFunctor:90