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#include <Vec3d>
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enum | { num_components = 3 } |
typedef double | value_type |
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value_type | _v [3] |
General purpose double triple for use as vertices, vectors and normals. Provides general math operations from addition through to cross products. No support yet added for double * Vec3d - is it necessary? Need to define a non-member non-friend operator* etc. Vec3d * double is okay
Data type of vector components.
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Constructor that sets all components of the vector to zero
References _v.
Referenced by operator*(), operator+(), operator-(), operator-(), operator/(), and operator^().
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Returns true if at least one component has value NaN.
References _v, and osg::isNaN().
Referenced by valid().
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Length of the vector = sqrt( vec . vec )
Referenced by osg::Matrixd::getScale(), osg::Matrixf::getScale(), normalize(), and osg::Plane::set().
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Length squared of the vector = vec . vec
References _v.
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References _v.
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References _v.
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References _v.
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References _v.
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References _v.
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References _v.
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References _v.
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References _v, x(), y(), and z().
Referenced by length(), normalize(), operator*(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), operator/=(), operator^(), osg::Plane::set(), set(), Vec3d(), and Vec3d().
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Returns true if all components have values that are not NaN.
References isNaN().
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References _v.
Referenced by osg::Plane::distance(), osg::Plane::dotProductNormal(), osg::Matrixd::postMult(), osg::Matrixf::postMult(), osg::Matrixd::preMult(), osg::Matrixf::preMult(), osg::Matrixd::scale(), osg::Matrixf::scale(), set(), osg::Matrixd::transform3x3(), osg::Matrixf::transform3x3(), osg::Matrixd::transform3x3(), osg::Matrixf::transform3x3(), osg::Matrixd::translate(), osg::Matrixf::translate(), and Vec3d().
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References _v.
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References _v.
Referenced by osg::Plane::distance(), osg::Plane::dotProductNormal(), osg::Matrixd::postMult(), osg::Matrixf::postMult(), osg::Matrixd::preMult(), osg::Matrixf::preMult(), osg::Matrixd::scale(), osg::Matrixf::scale(), set(), osg::Matrixd::transform3x3(), osg::Matrixf::transform3x3(), osg::Matrixd::transform3x3(), osg::Matrixf::transform3x3(), osg::Matrixd::translate(), osg::Matrixf::translate(), and Vec3d().
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References _v.
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References _v.
Referenced by osg::Plane::distance(), osg::Plane::dotProductNormal(), osg::Matrixd::postMult(), osg::Matrixf::postMult(), osg::Matrixd::preMult(), osg::Matrixf::preMult(), osg::Matrixd::scale(), osg::Matrixf::scale(), set(), osg::Matrixd::transform3x3(), osg::Matrixf::transform3x3(), osg::Matrixd::transform3x3(), osg::Matrixf::transform3x3(), osg::Matrixd::translate(), osg::Matrixf::translate(), and Vec3d().
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References _v.
value_type osg::Vec3d::_v[3] |
Referenced by isNaN(), length(), length2(), normalize(), operator Vec3f(), operator!=(), operator*(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-(), operator-=(), operator/(), operator/=(), operator<(), osg::operator<<(), operator==(), osg::operator>>(), operator[](), operator[](), operator^(), ptr(), ptr(), set(), set(), Vec3d(), Vec3d(), Vec3d(), Vec3d(), x(), x(), y(), y(), z(), and z().